//
//  AppDelegate.swift
//  ToastUISample-tvOS
//
//  Created by Quan Tran on 7/24/20.
//

import SwiftUI
import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
  var window: UIWindow?

  func application(
    _ application: UIApplication,
    didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
  ) -> Bool {
    // Create the SwiftUI view that provides the window contents.
    let contentView = ContentView()

    // Use a UIHostingController as window root view controller.
    let window = UIWindow(frame: UIScreen.main.bounds)
    window.rootViewController = UIHostingController(rootView: contentView)
    self.window = window
    window.makeKeyAndVisible()
    return true
  }

  func applicationWillResignActive(_ application: UIApplication) {
    // Sent when the application is about to move from active to inactive state.
    // This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message)
    // or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates.
    // Games should use this method to pause the game.
  }

  func applicationDidEnterBackground(_ application: UIApplication) {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application
    // state information to restore your application to its current state in case it is terminated later.
  }

  func applicationWillEnterForeground(_ application: UIApplication) {
    // Called as part of the transition from the background to the active state; here you can undo many of the changes
    // made on entering the background.
  }

  func applicationDidBecomeActive(_ application: UIApplication) {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application
    // was previously in the background, optionally refresh the user interface.
  }
}
